The one animated scene I worked on at Petrol for the Mighty DOOM campaign. I was given the chance to create some fun concept art of the 'exploded' bad guys, and then build out the characters in the scene in 3D based on my own concept. The cutesy version of these characters were so adorable, that I really wanted to make them almost sympathetic and tragic in their death. The original game models got upresed to animation quality, including a texture pass. Then I started breaking them apart and modeling extra pieces like the bones and intestines. I had to imagine what kind of anatomy this character would have. I also modeled and textured the robot parts and wires.
Final Trailer